A fun landing page built with pure HTML and SCSS.
I referenced the Branding Project for the color and typography of this website. In the future I hope to improve and add more in the future.
A project on creating a brand about myself to show all the design principles I learned.
Giving reasoning for every aspect in the poster and the products presented.
A poster design I created for a class project. We had to create, redesign, and refine over multiple iterations. About 5 times to be exact.
This challenged me to think outside the box and completely break the mold of my original design.
A semester-long project where I created a LinkedIn page merging UX principles with health and wellness content.
This project included publishing five long-form articles, designing a daily posting strategy, and applying SEO techniques to boost visibility. It challenged me to integrate storytelling, content design, and real-world UX analysis while building a personal and professional brand voice.
I am in charge of redesigning, creating, and improving on the clubs website, branding, managing conflicts and communication between mulitple different teams.
More to come in the next few months
In this project I searched for a need in the community, worked with the organization to come up with a project plan, estimates, and pricing to submit to a review board for approval.
This challenged me mentally and physically having to plan, coordinate, and create this project.
This was almost a year long proccess which take determination and grit.
A final project that applies design thinking to reimagine college apparel — from concept to prototypes and user testing.
Applied the full design thinking process—from empathy research to prototyping—to design inclusive, sustainable apparel, showcasing skills in user research, ideation, and iterative testing.
A final project showcasing high-fidelity mockups(15+) and interaction design patterns for a product experience. Demonstrating expertise in visual hierarchy, interactive components, and professional prototyping workflows.
Covers prototype flows, usability findings, and interaction specifications used for development handoff.
A comprehensive UX research project focused on COVE, including interview guides, findings, and recommendations.
Demonstrates research methods, led field observations and student interviews to uncover usability patterns, then synthesized findings through affinity mapping—strengthening my qualitative research, analysis, and user‑centered insight skills.